You wouldn't happen to know if your Mac will run 68K software? I've read it's possible at least through MacOS 9, it just requires (here's the word again) emulation (FYI that the system knows how to do).
Anyway, who here thinks they'll touch it at least with a 10 foot pole?
I'm definitely going to wait till at least the midi is converted before attempting to download it
MAC POSSIBILITY UPDATE --Okay, so I lugged my Quadra 950 out of the garage along with the monitor, keyboard, mouse, and network hookup, and took it all upstairs to my room and set it up in the corner. I believe from what I've read the Quadra 950 was actually THE best in 68K's... still 68K, but the last one before they went PPC I think. The 40MB RAM and a 1GB HDD it has should be sufficient if this is possible at all.I went on a wild search for any [free] programming resources available to me. I finally found MPW (Mac Programmers Workshop), THE official Apple compiler for those developing for MacOS 9 and below. It produces both 68K and PPC binaries, even if only compiling on the 68K. (It produces either/or, or a "Fat Binary", which supposedly makes it capable of executing on both 68K's as well as PPC-modern machines!)Then I also located a graphics/sound library called "SpriteWorld", which hopefully will assist on that end of it.With any luck, I might actually pull it off...I just don't know yet, because the building of the graphics lib on that junker took the better part of the early hours of the morning; I had to go to sleep before it was done, right when the clock hit 5AM... XP
Anyway, who here thinks they'll touch it at least with a 10 foot pole? Any questions?
The only thing I don't believe I mentioned in the updates is that it should be completely user customizable; essentially, you can use the shell to create custom El-Hazard stories if you felt like it.
Actually, this interests me more than the original game.